Crystron Cluster
Trap Continuous

Crystron Cluster

  • Archetype:
  • Crystron

  • View:
  • 3150




"Crystron" cards you control cannot be banished by your opponent's card effects. You can target 1 face-up card on the field, or you can target 2 if you control a "Crystron" Synchro Monster; shuffle 1 "Crystron" card from your GY or banishment into the Deck, except "Crystron Cluster", and if you do, destroy the targeted card(s). You can only use this effect of "Crystron Cluster" once per turn.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 9, 2026
57± 8/ 100
Power Score
Intrinsic 55
Deck 58

Crystron Cluster — Power Evaluation

Final Score: 57 ± 8 · Confidence: Medium

  • Intrinsic: 55 · Deck: 58 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Floodgate/Control

Why it scores here

Crystron Cluster is a set Continuous Trap whose value is backrow removal: once per turn it destroys one face-up card, or two if you control a Crystron Synchro, and the cost is shuffling one Crystron from your GY or banishment into the Deck. It also stops opponent card effects from banishing your Crystron cards. The high board power index of the combos it sits in (average 94.9) is not credited to the card, because none of its 8 combos tags it as a starter, searched, material, or payoff piece, and the boards are Crystron boards in general. Its 100% inclusion in Crystron homes reflects a consistent staple slot, not intrinsic strength, so it earns no points for that.

Axis scores

Axis Score Evidence
Accessibility 55 One copy per deck, a backrow Trap that must be drawn, and the GY cost needs a Crystron in GY or banishment; it runs in 400 of 400 sampled decks but is never tagged as a starter (observed/inferred).
Combo & Conversion 40 The card removes up to two face-up cards but does not build a board itself; its 8 combos show 100% presence and an average power index of 94.9, yet combo role is empty, so the conversion credit is only partly supported (observed/inferred).
Resource Economy 55 The GY cost recycles a Crystron back into the Deck to destroy a card, which is roughly a one-for-one trade and not a card-advantage engine (verified text/inferred).
Effect & Interaction 62 Destroys up to two face-up cards once per turn and blanks banish-based interaction on Crystron cards, a strong and flexible removal profile with a face-up target requirement (verified text).
Material Utility 5 A Trap card with no monster body, so it cannot be used as material and stays at the floor (verified frame/type).
Resilience & Flexibility 45 A continuous backrow card with no stated protection against its own destruction, and the once-per-turn destruction effect can be blanked by a board with no face-up targets (verified text/inferred).
Deck-Building Efficiency 55 A single slot that is cheap inside Crystron homes, which run it at 1.01 copies on average, but it is effectively archetype-locked outside them (observed/inferred).

Calculation

Weight profile: 0.7 Removal/Negation + 0.3 Floodgate/Control. Intrinsic ≈ 55, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Destroys up to two face-up cards once per turn for a single trap slot
  • Stops opponent card effects from banishing Crystron cards, which blanks banish-based interaction
  • Consistent 1-copy inclusion across Crystron homes (100% in two gameplay types)
  • Costs a Crystron from GY or banishment, so it uses dead resources

Weaknesses

  • Targets only face-up cards, so a face-down or empty board blanks its destruction
  • Needs a Crystron in GY or banishment to pay the cost
  • Trap card with no monster body, so no material value
  • Archetype-locked: the protection and cost only matter for Crystron cards

Counters / choke points

  • Opponent trap-negation effects (inferred from card type)
  • A board with no face-up cards to target (verified from text)

Best use

Backrow removal plus anti-banish protection for Crystron. Decks: Crystron (archetype IDs 632, 163, 461). Suggested copies: 1.

Evidence & gaps

  • Verified: Trap card, Continuous, Crystron archetype (card); Destroys up to 1 face-up card, or 2 with a Crystron Synchro, once per turn (text); Protects Crystron cards from opponent card-effect banishment (text); Cost is shuffling one Crystron from GY or banishment into the Deck (text)
  • Observed: Present in 400/400 sampled decks, 1.01 copies on average (deck data); Present in 8/8 combos, average power index 94.9 (combo data); Inclusion 100%, 100%, 85.7%, 66.7% across 4 archetype/gameplay homes (usage statistics); Guides describe Crystron as resilient to banish effects and capable of Synchro on the opponent's turn (guide data)
  • Inferred: Removal and protection value is real in practice, but the card is not a starter or searcher; Power of the boards it sits in is mostly Crystron-wide, not card-specific; Protection only matters against banish-based opponent cards
  • Data gaps: No banlist token; assumed 3 copies (unlimited) combo data combo role is empty for all examples, so role tagging is unverified Activation timing from the set position is not stated in the evidence Crystron appears under three archetype IDs; treated as one home, and K9/Horus/Train/Scrap appearances are not explained by the evidence











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